The transformation of video games
Unlike what happened a couple of decades ago, when video games were for kids and only served as recreation today, thanks to technological advances and emerging companies PlayStation, Dreamcast and Sony developing increasingly complex systems of video entertainment.
With the implementation of 3D technology, the chances of creating worlds, completely new and interactive appeal to young and old. Platforms also extend the life giving PC games like Age of Empires, Diablo, Starcraft, World of, among others.
Currently, as a user anywhere in the world you can share your experiences online. The internet is saturated with forums, sites, and streaming videos. We find new and interactive virtual worlds, real world level, graphics and sound generation.
Today we remember the great “fathers” of modern games that were innovative companies Atari, Sega and Nintendo, with the first “revolution” of video games. They acquired personality and a story. Everyone was talking about Super Mario and Sonic, each with their own world.